Software with
some character.
Audax Softworks is an independent studio building games, creative tools, and software experiments. Made with curiosity, built with care, and shipped one project at a time.
INDEPENDENT WORK.
ALWAYS BUILDING.
Worlds to get lost in.
From a glossy little narrative project to systems-driven simulations and arcade experiments.
Soft Launch: Gloss and Glory
A stylish game about image, ambition, and the work of putting on a good face. Step into the spotlight.
Voidworks
A 2D spacecraft simulation about keeping the ship running, managing a crew, and surviving what space throws at you.
NeonStack
A neon-lit Tetris game with a custom software framebuffer, CRT-inspired visuals, and arcade-style polish.
Tools for making things.
Practical software, creative workspaces, and language tools built to solve real problems.
Inkwell
A document-focused application, built for a more considered writing and reading workflow.
Hollow Canvas
A creative canvas application focused on a local-first workflow and a clean workspace.
GitInTheZone
A focused developer tool for staying in flow while working with Git.
Morrow
A programming language project exploring memory management and language design.
Built with intent.
Not just noise.
Audax Softworks is a home for independent projects: games with a point of view, tools worth keeping around, and experiments that teach something along the way.
The work spans game systems, creative applications, and programming language development. Different problems, same approach: build deliberately, keep learning, and make the result worth using.
Independent work. Honest scope. Room to experiment.